Simulation games are exercises that aim to recreate a real-world organisation or process within the classroom. They are highly flexible in their operation and basic dimensions, but all are grounded in the idea that there are core processes that can be modelled, and that these processes are intrinsically chaotic. For participants, they offer an opportunity to experience the world in a different way, and gain insight into the perspectives of others. As such, they offer a valuable contrast to traditional teaching & learning approaches and be used either as a replacement or as an addition to these.
Bellow you can find the video recording of the INOTLES pedagogical training on e-learning and blended learning (trainer: Dr. Simon Usherwood, US, UK), which took place on June 20, 2014, at IES, VUB, Brussels.
Video link: https://www.youtube.com/watch?v=RSuxCRpykKo&index=4&list=PLcIRg7XW9v4xnir2axZSyWlDlHXDdtqDF